Teaching Vocabulary through Fly Swatter Game

Main Authors: Saputra, Hikmah Noerqori, Hadi, Muhamad Sofian
Other Authors: English Education Department, Muhammadiyah University of Jakarta
Format: Article info application/pdf eJournal
Bahasa: eng
Terbitan: English Department, Faculty of Education, Universitas Muhammadiyah Jakarta , 2019
Subjects:
Online Access: https://jurnal.umj.ac.id/index.php/ELIF/article/view/4829
https://jurnal.umj.ac.id/index.php/ELIF/article/view/4829/3356
Daftar Isi:
  • The study aimed to find out whether fly swatter game can give influence toward students’ vocabulary mastery. The subject of this study was grade VII-2 of SMPN 9 Tangerang Selatan in the academic year of 2018/2019, which consisted of 42 students. The method used in this study is a quantitative method with the design of the pre-experimental study. The data from pre-test and post-test were analyzed statistically using spss 16. The result of this study showed; the students’ pre-test mean score was 45.4 and the students’ post-test mean score was 86.6. The result of t-test was 21.55 and significant (2-tailed) was 0.00 < p (0.05). The hypothesis (H1) was accepted, which means there is a significant difference between pre-test and post-test scores of the experimental group. It can be concluded that applying fly swatter game in teaching vocabulary to 7th grade students of SMPN 9 Tangerang Selatan is effective.