Ramayana In Java A Study Of Visual Art Style Transformation
Main Author: | Kusen |
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Format: | Article info application/pdf eJournal |
Bahasa: | eng |
Terbitan: |
Balai Arkeologi Yogyakarta
, 1990
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Subjects: | |
Online Access: |
https://berkalaarkeologi.kemdikbud.go.id/index.php/berkalaarkeologi/article/view/547 https://berkalaarkeologi.kemdikbud.go.id/index.php/berkalaarkeologi/article/view/547/495 |
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article-547 |
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<dc schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><title lang="en-US">Ramayana In Java A Study Of Visual Art Style Transformation</title><creator>Kusen</creator><subject lang="en-US">reliefs</subject><subject lang="en-US">hinduism</subject><subject lang="en-US">java</subject><subject lang="en-US">arts</subject><subject lang="en-US">acculturation</subject><subject lang="en-US">assimilation</subject><subject lang="en-US">culture</subject><subject lang="en-US">relief</subject><subject lang="en-US">temple</subject><subject lang="en-US">visual art</subject><description lang="en-US">A transformation of a story into a visual form is not a simple thing because there are many factors involved in this process. The major thing faced by an artist is how to get a model for the figure being made. From a general point of view there are two basic ways of transforming a story into a visual form. The first one is that the artist creates a figure based on his or her own imagination and interpretation of the character of a hero described in the story. The second one is that the artist just copies a previous form precisely or with modifications.</description><publisher lang="en-US">Balai Arkeologi Yogyakarta</publisher><date>1990-03-28</date><type>Journal:Article</type><type>Other:info:eu-repo/semantics/publishedVersion</type><type>Journal:Article</type><type>File:application/pdf</type><identifier>https://berkalaarkeologi.kemdikbud.go.id/index.php/berkalaarkeologi/article/view/547</identifier><identifier>10.30883/jba.v11i1.547</identifier><source lang="en-US">Berkala Arkeologi; Vol. 11 No. 1 (1990); 1-12</source><source>2548-7132</source><source>0216-1419</source><language>eng</language><relation>https://berkalaarkeologi.kemdikbud.go.id/index.php/berkalaarkeologi/article/view/547/495</relation><rights lang="en-US">Copyright (c) 1990 Berkala Arkeologi</rights><rights lang="en-US">https://creativecommons.org/licenses/by-nc-sa/4.0</rights><recordID>article-547</recordID></dc>
|
language |
eng |
format |
Journal:Article Journal Other:info:eu-repo/semantics/publishedVersion Other File:application/pdf File Journal:eJournal |
author |
Kusen |
title |
Ramayana In Java A Study Of Visual Art Style Transformation |
publisher |
Balai Arkeologi Yogyakarta |
publishDate |
1990 |
topic |
reliefs hinduism java arts acculturation assimilation culture relief temple visual art |
url |
https://berkalaarkeologi.kemdikbud.go.id/index.php/berkalaarkeologi/article/view/547 https://berkalaarkeologi.kemdikbud.go.id/index.php/berkalaarkeologi/article/view/547/495 |
contents |
A transformation of a story into a visual form is not a simple thing because there are many factors involved in this process. The major thing faced by an artist is how to get a model for the figure being made. From a general point of view there are two basic ways of transforming a story into a visual form. The first one is that the artist creates a figure based on his or her own imagination and interpretation of the character of a hero described in the story. The second one is that the artist just copies a previous form precisely or with modifications. |
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Kementerian Pendidikan dan Kebudayaan |
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Perpustakaan Kemendikbud |
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Berkala Arkeologi |
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JAKARTA SELATAN |
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DKI JAKARTA |
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2020-03-03T21:02:55Z |
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