ctrlnum 6504
fullrecord <?xml version="1.0"?> <dc schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><relation>http://kc.umn.ac.id/6504/</relation><title>Perancangan shots&#xD; Dalam memvisualkan komedi&#xD; Untuk animasi pendek dua dimensi&#xD; &#x2018;life of death&#x2019;</title><creator>Arfiandy, Bryan</creator><subject>NC996 Animation</subject><subject>TR840 Technique</subject><subject>TR845-899 Cinematography. Motion pictures. Film</subject><description>An entertaining film is often associated with comedy film, and comedy is often&#xD; related to animation because of animation&#x2019;s nature that can always defy the law&#xD; of reality. But making an animated film with a comedy in it does not guarantee the&#xD; film to be an entertaining one. It needs a solid preparation beforehand for the&#xD; comedy to be able to be delivered to the audience. Animation, as a visual&#xD; storytelling medium, depends heavily on storyboards as the first visual blueprint&#xD; of the film. Through storyboarding, shots are designed.&#xD; Shots design is important as every emotion needs a different treatment on the shot.&#xD; A funny moment should be designed with a different shot than a dramatic moment,&#xD; and so applied to any other emotions. In comedy shots, the essential components&#xD; are clarity, staging, and timing.&#xD; Writer believe that by studying the theories of comedy and applying it in the shots&#xD; designs, film makers could at least increase the chance of the audience to laugh at&#xD; the right moment, thus creating an entertaining film.</description><date>2018</date><type>Thesis:Thesis</type><type>PeerReview:NonPeerReviewed</type><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/1/BAB%20V.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/2/DAFTAR%20PUSTAKA.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/3/HALAMAN%20AWAL.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/3/LAMPIRAN.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_nd_4</rights><identifier>http://kc.umn.ac.id/6504/3/BAB%20I.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/4/BAB%20II.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/4/BAB%20III.pdf</identifier><type>Book:Book</type><language>eng</language><rights>cc_by_nc_sa_4</rights><identifier>http://kc.umn.ac.id/6504/5/BAB%20IV.pdf</identifier><identifier> Arfiandy, Bryan (2018) Perancangan shots Dalam memvisualkan komedi Untuk animasi pendek dua dimensi &#x2018;life of death&#x2019;. Bachelor Thesis thesis, Universitas Multimedia Nusantara. </identifier><recordID>6504</recordID></dc>
language eng
format Thesis:Thesis
Thesis
PeerReview:NonPeerReviewed
PeerReview
Book:Book
Book
author Arfiandy, Bryan
title Perancangan shots Dalam memvisualkan komedi Untuk animasi pendek dua dimensi ‘life of death’
publishDate 2018
topic NC996 Animation
TR840 Technique
TR845-899 Cinematography. Motion pictures. Film
url http://kc.umn.ac.id/6504/1/BAB%20V.pdf
http://kc.umn.ac.id/6504/2/DAFTAR%20PUSTAKA.pdf
http://kc.umn.ac.id/6504/3/HALAMAN%20AWAL.pdf
http://kc.umn.ac.id/6504/3/LAMPIRAN.pdf
http://kc.umn.ac.id/6504/3/BAB%20I.pdf
http://kc.umn.ac.id/6504/4/BAB%20II.pdf
http://kc.umn.ac.id/6504/4/BAB%20III.pdf
http://kc.umn.ac.id/6504/5/BAB%20IV.pdf
http://kc.umn.ac.id/6504/
contents An entertaining film is often associated with comedy film, and comedy is often related to animation because of animation’s nature that can always defy the law of reality. But making an animated film with a comedy in it does not guarantee the film to be an entertaining one. It needs a solid preparation beforehand for the comedy to be able to be delivered to the audience. Animation, as a visual storytelling medium, depends heavily on storyboards as the first visual blueprint of the film. Through storyboarding, shots are designed. Shots design is important as every emotion needs a different treatment on the shot. A funny moment should be designed with a different shot than a dramatic moment, and so applied to any other emotions. In comedy shots, the essential components are clarity, staging, and timing. Writer believe that by studying the theories of comedy and applying it in the shots designs, film makers could at least increase the chance of the audience to laugh at the right moment, thus creating an entertaining film.
id IOS6965.6504
institution Universitas Multimedia Nusantara
institution_id 355
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library
library Perpustakaan Universitas Multimedia Nusantara
library_id 306
collection Knowledge Center UMN
repository_id 6965
subject_area Business/Bisnis
Communication/Komunikasi
Art Apreciation/Apresiasi Seni
Data Processing, Computer Science/Pemrosesan Data, Ilmu Komputer, Teknik Informatika
city TANGERANG
province BANTEN
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repoId IOS6965
first_indexed 2019-08-22T03:51:56Z
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