ADADA 2016 14TH international Conference for Asia Digital Art and Design Association - A Study on Graphic Pattern Software
Main Authors: | Kim, Suzung, Kim, Junghwan |
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Format: | Proceeding PeerReviewed Book Thesis |
Bahasa: | eng |
Terbitan: |
, 2016
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Subjects: | |
Online Access: |
http://kc.umn.ac.id/3821/1/ADADA_2016_paper_4A-5.pdf http://kc.umn.ac.id/3821/ |
Daftar Isi:
- Graphic pattern refers to creating visual order and harmony by defining a location and alignment of an image or a form. Through reconstructing a motive image into a geometric rule, graphic pattern gives aid to maintaining association of a decorative and consistent image. Such pattern generation is done based on basic formative theories by defining its organizational logic and may be used as a tool for designers to create a pattern along with mathematical interpretation and development into software using computer programming. Such a software creation tool allows designers to enhance intuition and efficiency in pattern making. Hence, this study aims to experiment a new potential for pattern making through developing a program applying geometric algorithm with theoretical research on pattern generation. Besides, it examines a possibility in design practice through employing a visual element of identity design with this program.