rancang bangun piranti lunak utilisasi low-cost interactive whiteboard menggunakan pendekatan planar homography untuk pemetaan
Main Author: | Prabowo, Bonaventura Aditya Anton |
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Format: | Thesis NonPeerReviewed Book |
Bahasa: | eng |
Terbitan: |
, 2012
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Subjects: | |
Online Access: |
http://kc.umn.ac.id/12100/1/BAB%20III.pdf http://kc.umn.ac.id/12100/2/BAB%20IV.pdf http://kc.umn.ac.id/12100/3/HALAMAN%20AWAL.pdf http://kc.umn.ac.id/12100/4/BAB%20V.pdf http://kc.umn.ac.id/12100/4/DAFTAR%20PUSTAKA.pdf http://kc.umn.ac.id/12100/5/LAMPIRAN.pdf http://kc.umn.ac.id/12100/6/BAB%20II.pdf http://kc.umn.ac.id/12100/ |
Daftar Isi:
- At 2008, Johnny Chung Lee introduced Interactive Whiteboard technology using Wiimote as its sensor. This technology later is known as Low-Cost Interactive Whiteboard. In its implementation for supporting a presentation, Low-Cost Interactive Whiteboard needs an optimal utilization application. To fulfill that needs, an application is built using Planar Homography method, specifically Direct Linear Transformation for calibration and mapping process. Evaluation for application has done by comparing feature and comparing Wiimote searching and pairing speed comparison with other applications which already exist. Results from the research indicate that Direct Linear Transformation can be used for calibration and coordinate mapping process. It also shows that the application has the same quality with the other application, and even faster.