Analisis Aplikasi Marbel Huruf Versi Mobile Terhadap Pembelajaran Membaca di Desa Semanding Ponorogo

Main Authors: Karaman, Jamilah, Setyanto, Arief, Sofyan, Amir Fatah
Format: Article info application/pdf eJournal
Bahasa: eng
Terbitan: Universitas Nusantara PGRI Kediri , 2018
Online Access: http://ojs.unpkediri.ac.id/index.php/intensif/article/view/11878
http://ojs.unpkediri.ac.id/index.php/intensif/article/view/11878/875
Daftar Isi:
  •   The development of technology, especially information and communication technology offers many ease-ease in learning, which allows the shift of learning orientation from the process of presenting various knowledge into the process of guidance in individual exploration of science. Interactive learning media for children who rampant today is a game-based learning pedia is "MARBEL". Marbel is an abbreviation of "Let's Learn", marbel application is an educational application (mobile learning) for children aged 2 to 8 years so that made mobile-based applications aims to facilitate children in the learning process.