Pengembangan Aplikasi Virtual Reality 360 Eksplorasi Mall menggunakan Teknologi WebVR (Studi Kasus: Shopping Mall Kota Malang)

Main Authors: Baihaqi, Ahmad, Dr. Eng. Herman Tolle,, S.T., M.T, Ismiarta Aknuranda,, S.T., M.Sc., Ph.D
Format: Thesis NonPeerReviewed Book
Bahasa: eng
Terbitan: , 2021
Subjects:
Online Access: http://repository.ub.ac.id/187923/1/Ahmad%20Baihaqi%20176150100111040.pdf
http://repository.ub.ac.id/187923/
Daftar Isi:
  • In the period of 2009-2018, Indonesia experienced an increase in international tourist arrivals. However, the number of foreign tourists in Indonesia is still relatively small when compared to other countries. In ranking, Indonesia is ranked 5. The Indonesian government through the Ministry of Tourism has prioritized tourism development in 10 places that have good potential similar to Bali called "The New Bali 10", one of which is Mount Bromo tourism. In 2019 compared to 2018 the number of tourists decreased. In accordance with the vision of the Ministry of Tourism, which is to do marketing oriented to tourists, virtual tour technology is used to promote Mount Bromo tourism objects which are expected to increase user interest. The Mount Bromo virtual tour was developed using the A-Frame framework and using the MDLC (Multimedia Development Life Cycle) model as a multimedia development model. The TAM (Technology Acceptance Model) model is used as a method of accepting new technology to users. The final results will also be compared between the TNBTS official website (Bromo Tengger Semeru National Park), webVR 360 photos, and webVR video 360 as promotional media. Based on the results of effectiveness testing, webVR video 360 is the most effective media to increase user interest with an effectiveness of 83.4%. Technology acceptance testing using the TAM (Technology Acceptance Model) model that has been carried out also shows that webVR video 360 media has better technology acceptance with positive and significant hypotheses reaching 6 hypotheses than other promotional media