Pengembangan Media Pembelajaran Berbasis Chemo-Edutainment Melalui Model Instructional Games Pada Materi Konfigurasi Elektron

Main Authors: Bahriah, Evi Sapinatul, Feronika, Tonih, Suharto, Hari
Format: Article info application/pdf Journal
Bahasa: ind
Terbitan: LPPM Universitas Negeri Jakarta , 2017
Online Access: http://journal.unj.ac.id/unj/index.php/jrpk/article/view/5809
http://journal.unj.ac.id/unj/index.php/jrpk/article/view/5809/4287
Daftar Isi:
  • Penelitian ini bertujuan untuk menghasilkan media pembelajaran berbasis chemo-edutainment model instructional games pada materi konfigurasi elektron serta mengetahui respon guru dan siswa terhadap media yang dikembangkan. Metode penelitian yang digunakan adalah deskriptif kualitatif melalui tiga tahap, yaitu tahap pra-produksi, produksi, dan pasca-produksi. Data yang diperoleh dianalisis secara deskriptif. Pada tahap pra-produksi dihasilkan perancangan media pembelajaran berbasis chemo-edutainment yang telah diintegrasikan dengan model dari instructional games. Pada tahap produksi dihasilkan media pembelajaran yang telah divalidasi oleh 4 orang dosen. Tahap pasca-produksi media pembelajaran diujicobakan kepada 3 orang guru kimia dan 35 siswa kelas X di salah satu SMA di Tangerang. Produk di respon berdasarkan aspek kualitas isi, kualitas teknis dan kemasan bahan ajar. Hasil penelitian menunjukan bahwa media pembelajaran yang dikembangkan memiliki nilai edukatif dan bersifat menghibur serta menyenangkan bagi penggunanya. Hasil uji coba terbatas mendapatkan skor respon guru sebesar 84,09% termasuk dalam kategori sangat baik. Hasil respon siswa mendapatkan total skor sebesar 82,88% dengan kriteria sangat baik. Kata Kunci: Media Pembelajaran, Chemo-Edutainment, Instructional Games, Konfigurasi Elektron
  • This study aims to produce instructional media based on chemo-edutainment through a model of instructional games on electron configuration and to discover the response of teachers and students on developed instructional media. The research method is qualitative descriptive with three stages. They are pre-production stage, production, and post-production. Data were analyzed descriptively. On the pre-production stage, the design of instructional media was produced based on chemo-edutainment that had been integrated with the model from instructional games. On the production stage, instructional media that had been validated by four lecturers was produced. On the post-production, the instructional media experimented on three chemistry teachers and 35 public senior high school' students in Tangerang. The product was responded based on aspects of quality of content, quality of technical, and packaging of teaching materials. The result of this study shows that the developed instructional media had educational value and had entertaining and enjoyable characteristic for the user. The defined experiment's result obtained 84.09% of teacher and 82.88% of student response are an excellent category. Keywords: Instructional Media, Chemo-Edutainment, Instructional Games, Electron Configuration