PENGEMBANGAN DESAIN PEMBELAJARAN BERBASIS PENEMUAN TERBIMBING UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS MATEMATIS

Main Author: SRI HANDAYANI, 1623021025
Format: Masters NonPeerReviewed Book Report
Terbitan: , 2020
Subjects:
Online Access: http://digilib.unila.ac.id/65500/1/a.%20TESIS_ABSTRAK.pdf
http://digilib.unila.ac.id/65500/2/b.%20TESIS%20FULL%20TANPA%20LAMPIRAN.pdf
http://digilib.unila.ac.id/65500/3/c.%20TESIS_TANPA%20PEMBAHASAN.pdf
http://digilib.unila.ac.id/65500/
Daftar Isi:
  • ABSTRAK Penelitian pengembangan ini bertujuan untuk mengembangkan desain pembelajaran berbasis penemuan terbimbing untuk meningkatkan kemampuan berpikir kritis matematis yang valid dan praktis. Jenis penelitian ini adalah penelitian pengembangan menggunakan model Tessmer yang bersifat terbatas hingga tahapan expert review. Tahapan pengembangan ini dimulai dari tahap preliminary (tahap persiapan dan pendesainan), tahap self evaluation, dan tahap expert review. Penelitian dilaksanakan di SMA Kebangsaan Lampung pada Semester Ganjil Tahun Pelajaran 2020/2021. Pengumpulan data melalui observasi, wawancara, dan angket. Validasi desain pembelajaran dan perangkat pembelajaran oleh ahli desain, ahli materi, dan praktisi pendidikan. Selanjutnya desain dan perangkat pembelajaran direvisi sesuai pendapat para ahli. Desain pembelajaran dan perangkat pembelajaran divalidasi oleh 2 pakar ahli desain dan materi, 2 praktisi guru dan 5 praktisi siswa. Hasil validasi para ahli diperoleh bahwa perangkat pembelajaran dan desain layak digunakan dan diimplementasikan setelah memenuhi kriteria valid dan praktis. Hal ini dapat dilihat dari hasil skor penilaian validator yang memiliki kriteria valid dan kategori sangat praktis. Kata kunci : desain pembelajaran, penemuan terbimbing, berpikir kritis matematis, model Tessmer. ABSTRACT This development research aims to develop a learning design based on guided discovery-based to improve valid and practical mathematical critical thinking skills. This type of research is development research using the Tessmer model, which is limited to expert review stage. This development stage starts from the preliminary stage (preparation and design stage), the self-evaluation stage, and the expert review stage. The research was conducted at SMA Kebangsaan Lampung in the Odd Semester of Academic Year 2020/2021. Collecting data were through observation, interviews, and questionnaires. Learning designs and learning media were validated by design experts, material experts, and education practitioners. Furthermore, the design and learning media were revised according to the opinion of the experts. Learning designs and learning media were validated by 2 design and material experts, 2 teacher practitioners and 5 student practitioners. The results of the validation of the experts showed that the learning tools and designs were feasible to use and implemented after meeting the valid and practical criteria. This can be seen from the results of the validator's assessment which has valid criteria and the category is very practical. Keywords : guided discovery, instructional design, mathematical critical thinking, Tessmer's model.