MEDIA PEMBELAJARAN MENGGUNAKAN MACROMEDIA FLASH PADA MATERI VOLUME DAN LUAS SELIMUT BANGUN RUANG SISI LENGKUNG (BRSL)

Main Author: HARIYADI, HARIYADI
Format: Thesis NonPeerReviewed Book
Bahasa: eng
Terbitan: , 2008
Subjects:
Online Access: http://eprints.umm.ac.id/4328/1/MEDIA_PEMBELAJARAN_MENGGUNAKAN_MACROMEDIA_FLASH_PADA_MATERI_VOLUME_DAN_LUAS_SELIMUT_BANGUN_RUANG_SISI_LENGKUNG.pdf
http://eprints.umm.ac.id/4328/
ctrlnum 4328
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language eng
format Thesis:Thesis
Thesis
PeerReview:NonPeerReviewed
PeerReview
Book:Book
Book
author HARIYADI, HARIYADI
title MEDIA PEMBELAJARAN MENGGUNAKAN MACROMEDIA FLASH PADA MATERI VOLUME DAN LUAS SELIMUT BANGUN RUANG SISI LENGKUNG (BRSL)
publishDate 2008
topic L Education (General)
url http://eprints.umm.ac.id/4328/1/MEDIA_PEMBELAJARAN_MENGGUNAKAN_MACROMEDIA_FLASH_PADA_MATERI_VOLUME_DAN_LUAS_SELIMUT_BANGUN_RUANG_SISI_LENGKUNG.pdf
http://eprints.umm.ac.id/4328/
contents Mathematic education have be obtained seriously attention from the teacher as implementer of education. Teacher have a variasion to teach the student example with use media . Learning media ve alot of kind, from the simple, instance involve the use of carton, fold paper until involve the use of multmedia technologi like a televsion, proyektor and computer. In order to work of mathematics case wich is the fact obyek and operation wich is to all of abstrak objek, the teacher have a method in order that to student can to easy learning. One of many method wich is to use for serve the abstrac objek is use learning media in order to computer basics, within this case, conteks off aodio visual has to use certain media for mathematic education specially for study bangun ruang sisi lenkung (dimension room). With to use audio visual media, the students are can be immedietly for wathing learning, hear learning, inspect for a certian models and students are can be immedietly dishes laid out on teory. Many software or computer program for do make aplication audio visual like that. One of many is macromedia flash. This program very help us to use animation for a lerning with media. Objetive of write this skripsion is on behalf of a product from mathematic media learning with computer basic specifically for teah room dimension (BRSL). Output from this media is to help the teacher in order to teaching instrument. Limit problem for this skripsi is materi pembelajaran bangun ruang sisi lengkung (BRSL). in the direction of to or on base for animation in materi Volume Bangun Ruang dan Luas Selimut Sisi Lengkung by means of many way off method. Here is specific sketch in a manner for many may within process to make animation. Make new movie than make dimension objek than do motion with motion tween, shape tween or frame by frame in tab of top setting. Next make text animation and buttons for navigasion, give action script for the buttons than save the product with Swf and exe (projektor) extention.
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