Daftar Isi:
  • Based on observation and interview at SDN Ketawanggede Malang IV grade, it is already used learning media on flat geometry material, but the learning media still use the drawings and 2-dimensional pieces of paper that are less interesting in learning. Taking into account the use of less-optimal learning media for learners, the development of learning media is necessary to motivate learners who consider mathematics learning is less interesting, so that learning is packed with fun and critical thinking in solving problems. One development that can be applied to obtain optimal results is to modify the ludo game with material flat geometry equipped with contextual problems. This research is aimed to develop DORI (ludo geometry) learning media through Indonesian expedition game, and to know the feasibility of DORI learning media in sixth grade through validity test, effectiveness, and attractiveness. In this research, the researcher uses development research with data source taken qualitatively and quantitatively. Data resources selected are each numbered 25 students of IV grade at SDN Ketawanggede Malang and SD Muhammadiyah 4 Malang. The development research is conducted in April 2018 and the DORI learning media is developed using five stages of ADDIE development model, they are Analyze, Design, Development, Implementation, Evaluation. Analysis stage is aimed to analyze the competencies to be achieved and the characteristics of learning and the ability of learners. Design stage is designing learning media in accordance with the needs. Development stage is the validation process of media experts and material experts who will provide assessment and suggestion to be used as developed media revision. Implementation stage is a developed product trial to determine the feasibility of DORI learning media. The last stage is evaluation including data collection used for product improvement. The results of this research are (1) development of DORI (Ludo Geometry) learning media through Indonesian expedition game in IV grade of elementary school which is equipped with contextual geometry and game board design based on two-dimentional figure (2) the result of feasibility test from average of all aspects includes 86% of validity, 85% of effectiveness, and 82% of attractiveness obtained by feasibility percentage of 84% with very reasonable criteria. Therefore, DORI learning media is developed on flat geometry material using ludo game so that learners learn with fun, creation, and critical thinking with the group.