GOOD BEHAVIOR GAME UNTUK MENGURANGI PERILAKU DISRUPTIF PADA SISWA SEKOLAH DASAR

Main Author: Wijayanti, Diah
Format: Thesis NonPeerReviewed Book
Bahasa: eng
Terbitan: , 2018
Subjects:
Online Access: http://eprints.umm.ac.id/38341/1/SKRIPSI.pdf
http://eprints.umm.ac.id/38341/
Daftar Isi:
  • Students' disruptive behavior is also known as delinquency or negative participation in the classroom. It consists of distraction transgression, schoolmates’ aggression, and authorities’ aggression. In this study, the researcher will conduct a treatment in form of good behavior game to reduce the level of disruptive behaviour. Good behavior game is the activity of managing the classroom with the procedure of the interdependent group contingency that comprises rulemaking, classroom team division, feedback on rule violation, and giving rewards. This research aimed to prove the good behaviour game in reducing students' disruptive behaviour. This is a quasi-experiment with non-random (non-randomized pre-test and post-test control group design). The measurement of disruptive behavior in this study uses DBS-PS scale adaptation from Veiga with reliability of 0.831. The results showed that there was a significant difference in the students’ level of disruptive behaviour after the treatment of good behaviour game (p = 0.009 <0.05). Thus a good behavior game can reduce disruptive behavior.