IMPLEMENTASI ALGORITMA ITERATIVE DEEPENING SEARCH (IDS) PADA GAME EDUCATION PUZZLE KATA MENGGUNAKAN MOBILE TECHNOLOGY
Main Author: | KRISTANTO, CHANDRA BAYU |
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Format: | Thesis NonPeerReviewed Book |
Bahasa: | eng |
Terbitan: |
, 2013
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Subjects: | |
Online Access: |
http://eprints.umm.ac.id/20015/1/jiptummpp-gdl-chandrabay-31082-1-pendahul-n.pdf http://eprints.umm.ac.id/20015/2/jiptummpp-gdl-chandrabay-31082-2-babi.pdf http://eprints.umm.ac.id/20015/3/jiptummpp-gdl-chandrabay-31082-3-babii.pdf http://eprints.umm.ac.id/20015/ |
Daftar Isi:
- Education game is a game that aims for a learning. Education games often played by children, but teenagers also like to play this game. Puzzle known as educational games to sharpen the brain. In the puzzle game, players are expected to arrange a logical puzzle in order to form a shapes, images, or a desired solution. Usually, players who play them will be pleased when his puzzle successfully completed. Puzzle consists of various types. Some use card, number, letter, word and picture. A puzzle game can be solved by using an algorithm. The algorithm that used is the Iterative Deepening Search (IDS). Basically Iterative Deepening Search algorithm is a merging of Breadth First Search and Depth First Search algorithm. This game is made by using the Android programming with ADT, JDK version 6, and the Android SDK. The tests are performed directly on Sony Ericssons Xperia Mini Pro. From the results of testing the game, game can be played smoothly and algorithm can obtain solution good and correctly.