PENGARUH MEDIA PEMBELAJARAN CROSSWORD PUZZLE TERHADAP HASIL BELAJAR KOGNITIF SISWA KELAS IV PADA MATA PELAJARAN IPS DI SDN CANDIPARI 1 PORONG
Main Author: | Suharti, Aris |
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Format: | Thesis NonPeerReviewed Book |
Bahasa: | ind |
Terbitan: |
, 2018
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Subjects: | |
Online Access: |
http://eprints.umsida.ac.id/2307/1/Skripsi%20Lengkap%20-%20138620600034.pdf http://eprints.umsida.ac.id/2307/ |
Daftar Isi:
- Suharti, Aris. 2017. "The influence of learning media Crossword Puzzle on the cognitive learning outcomes of fourth graders on social studies subjects at SDN Candipari 1 Porong" Academic Year 2016/2017 ". Thesis Department of Teacher Education Basic School, Faculty of Teacher Training and Education, Muhammadiyah University of Sidoarjo. Supervisor: Sultoni S.Kom.MT This research is based on the result of IPS students learning grade IV SDN Candipari 1 porongsidoarjo learning result is still low. They are less like learning IPS because of the lack of learning media in teaching and learning process. This is evidenced by applying learning mediaCrosswordPuzzleakan useful to facilitate the delivery of learning materials especially IPS, and can be accepted by learners. The purpose of this study is to describe whether there is influence and how much influence the use of learning media Crossword Puzzleterhadap learning outcomes IPS fourth grade students at SDN Candipari 1 porongsidoarjo. This research includes the type of quantitative research. The sample of research is 25 respondents. The results of this study can be concluded that there is influence in using learning mediaCrossword Puzzle on the learning outcomes IPS fourth grade students at SDN Candipari 1 porongsidoarjo. From result of research by using T test formula. Result of t test calculation, obtained tcount = 512,5 while ttabel with significant level 5% = 1,711. Thus thitung>ttable, ie 512,5> 1,711. Thus Hо is rejected and Hа is accepted, and the results of research using Eta Squared which results 0.91. The conclusion that can be drawn is there is a big influence in the use of learning media Crossword Puzzle to the learning outcomes of IPS students in grade IV SDN Candipari 1 porongsidoarjo Keywords: Learning media Crossword Puzzle, and learning outcomes