Development of Interactive Learning Media Basketball Games in Subjects Physical and Sports Health Education
Main Authors: | Harahap, Andes Martua, Akhmad, Imran, Hariadi, |
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Format: | Proceeding PeerReviewed Book |
Bahasa: | ind |
Terbitan: |
, 2020
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Subjects: | |
Online Access: |
http://digilib.unimed.ac.id/41018/1/ABS-27.pdf http://digilib.unimed.ac.id/41018/7/Reviewer.pdf http://digilib.unimed.ac.id/41018/8/Turnitin.pdf http://digilib.unimed.ac.id/41018/ https://aisteel2020.unimed.ac.id/wp-content/uploads/2020/12/ABS-27.pdf |
ctrlnum |
41018 |
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fullrecord |
<?xml version="1.0"?>
<dc schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><relation>http://digilib.unimed.ac.id/41018/</relation><title>Development of Interactive Learning Media Basketball Games in Subjects Physical and Sports Health Education</title><creator>Harahap, Andes Martua</creator><creator>Akhmad, Imran</creator><creator>Hariadi, </creator><subject>GV201 Physical education and training</subject><subject>GV861 Ball games: Baseball, football, golf, etc.</subject><description>This study aims to produce interactive multimedia
learning media based on Adobe Flash basketball game material and its use in the Subjects of Physical Education Sports and Health, in Senior High School (SMA)/ Vocational High School (SMK). This research is a research and development which consists of; Define, Design, Development, and Dissemination. The subjects in this study included 10 (ten) teachers of Physical Education Sports and Health (PJOK), and 190 (eighty) grade XI
students from 5 (five) SMA / SMK in Percut Sei Tuan District,Deli Serdang Regency. Data collection and analysis was carried out by collecting and reviewing the responses and validation results of Expert Judgment, small group testing, and product dissemination in large group testing of teachers and students in the development and use of instructional media. The results showed that interactive multimedia learning media based on Adobe Flash basketball game material was feasible to use, in
small group testing of teachers and students the mean value per instrument was 4.56 and 4.46, while in teacher and student dissemination, the mean value per instrument was 4.68 and 4.39 with the criteria of "very good" and "good". This learning media makes it easier for students to understand the material and practice basketball game skills.</description><date>2020-09-22</date><type>Journal:Proceeding</type><type>PeerReview:PeerReviewed</type><type>Book:Book</type><language>ind</language><identifier>http://digilib.unimed.ac.id/41018/1/ABS-27.pdf</identifier><type>Book:Book</type><language>ind</language><identifier>http://digilib.unimed.ac.id/41018/7/Reviewer.pdf</identifier><type>Book:Book</type><language>ind</language><identifier>http://digilib.unimed.ac.id/41018/8/Turnitin.pdf</identifier><identifier> Harahap, Andes Martua and Akhmad, Imran and Hariadi, (2020) Development of Interactive Learning Media Basketball Games in Subjects Physical and Sports Health Education. In: Proceedings of The 5th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL), 22 September 2020, Medan. </identifier><relation>https://aisteel2020.unimed.ac.id/wp-content/uploads/2020/12/ABS-27.pdf</relation><recordID>41018</recordID></dc>
|
language |
ind |
format |
Journal:Proceeding Journal PeerReview:PeerReviewed PeerReview Book:Book Book |
author |
Harahap, Andes Martua Akhmad, Imran Hariadi, |
title |
Development of Interactive Learning Media Basketball Games in Subjects Physical and Sports Health Education |
publishDate |
2020 |
topic |
GV201 Physical education and training GV861 Ball games: Baseball football golf etc |
url |
http://digilib.unimed.ac.id/41018/1/ABS-27.pdf http://digilib.unimed.ac.id/41018/7/Reviewer.pdf http://digilib.unimed.ac.id/41018/8/Turnitin.pdf http://digilib.unimed.ac.id/41018/ https://aisteel2020.unimed.ac.id/wp-content/uploads/2020/12/ABS-27.pdf |
contents |
This study aims to produce interactive multimedia
learning media based on Adobe Flash basketball game material and its use in the Subjects of Physical Education Sports and Health, in Senior High School (SMA)/ Vocational High School (SMK). This research is a research and development which consists of; Define, Design, Development, and Dissemination. The subjects in this study included 10 (ten) teachers of Physical Education Sports and Health (PJOK), and 190 (eighty) grade XI
students from 5 (five) SMA / SMK in Percut Sei Tuan District,Deli Serdang Regency. Data collection and analysis was carried out by collecting and reviewing the responses and validation results of Expert Judgment, small group testing, and product dissemination in large group testing of teachers and students in the development and use of instructional media. The results showed that interactive multimedia learning media based on Adobe Flash basketball game material was feasible to use, in
small group testing of teachers and students the mean value per instrument was 4.56 and 4.46, while in teacher and student dissemination, the mean value per instrument was 4.68 and 4.39 with the criteria of "very good" and "good". This learning media makes it easier for students to understand the material and practice basketball game skills. |
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Universitas Negeri Medan |
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Perpustakaan Universitas Negeri Medan |
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Adat Istiadat Agama Akuntansi |
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KOTA MEDAN |
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SUMATERA UTARA |
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IOS3150 |
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