Blended Learning in English and English-medium Physics Classes Using Augmented Reality, Edmodo, and Tinkercad Media

Main Author: , Derlina
Format: Article PeerReviewed Book
Bahasa: ind
Terbitan: E.L.E. Publishing , 2020
Subjects:
Online Access: http://digilib.unimed.ac.id/40916/1/PEER%20REVIEW.pdf
http://digilib.unimed.ac.id/40916/2/TURNITIN.pdf
http://digilib.unimed.ac.id/40916/
https://www.elejournals.com/tesol-journal/tij-2020/tij-volume-15-issue-3-2020/
Daftar Isi:
  • Globalization and the emergence of IT also rendered English more relevant for second language learners. This study aims to determine the effectiveness of blended learning in improving student learning outcomes in English and physics, using augmented reality, Edmodo, and tinkercad media. This is a quasi-experimental study with data randomly obtained from 70 students of Public Senior High School (SMA) 2 on Lubuk Pakam, Indonesia. The samples were divided into two groups, each totaling 35 students. One of the classes is an experiment with blended learning, while the other is a control class comprising the conventional method. Furthermore, the research instrument consisted of a learning outcome test, in the form of an objective test administered during the pre-test and post-test in the form of an observation sheet. The effectiveness of blended learning in improving learning outcomes was analyzed using the independent sample t-test with SPSS 17. The results showed that the blended learning model effectively improves student learning outcomes through the independent and paired t-test samples of 0.148 and 0.000, significance differences, respectively. This study concludes that blended learning using augmented reality, Edmodo, and tinkercad media effectively improves student learning outcomes and can make them active