The implementation of Kim’s Memory game to improve students’ speaking skill as transactional purpose (a classroom action research at the tenth grade of MAN 1 Semarang in the academic year of 2013/2014)
Internet
https://eprints.walisongo.ac.id/id/eprint/4221/2/103411057_coverdll.pdfhttps://eprints.walisongo.ac.id/id/eprint/4221/3/1034110572_bab1.pdf
https://eprints.walisongo.ac.id/id/eprint/4221/4/1034110572_bab2.pdf
https://eprints.walisongo.ac.id/id/eprint/4221/4/1034110572_bab3.pdf
https://eprints.walisongo.ac.id/id/eprint/4221/4/1034110572_bab4.pdf
https://eprints.walisongo.ac.id/id/eprint/4221/5/1034110572_bab5.pdf
https://eprints.walisongo.ac.id/id/eprint/4221/1/1034110572_biblipografi.pdf
https://eprints.walisongo.ac.id/id/eprint/4221/
Lokasi
Koleksi | Walisongo Repository |
---|---|
Gedung | Perpustakaan UIN Walisongo Semarang |
Institusi | Universitas Islam Negeri Walisongo Semarang |
Kota | SEMARANG |
Provinsi | JAWA TENGAH |
Kontak | Butuh informasi lebih lanjut? Hubungi pustakawan institusi ini. |