DESAIN PROTOTIPE 3[TIGA] DIMENSI KARAKTER WAYANG KULIT GAGRAG YOGYAKARTA
Main Authors: | , budi suyanto, , Prof. Adhi Susanto, M. Sc., Ph.D |
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Format: | Thesis NonPeerReviewed |
Terbitan: |
[Yogyakarta] : Universitas Gadjah Mada
, 2012
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Subjects: | |
Online Access: |
https://repository.ugm.ac.id/100574/ http://etd.ugm.ac.id/index.php?mod=penelitian_detail&sub=PenelitianDetail&act=view&typ=html&buku_id=57057 |
Daftar Isi:
- Three-dimensional animation is one of the areas of multimedia computers which is rapidly evolving today. A wide range of techniques and algorithms have been developed in this field. Applications in this field cover a large area, for example, in the software games specialy, cartoon designs prepared, medicines hide is the main, architecture designs, advertising and others. Wayang is the main material for jawanese, Puppet in the form of 3-D will be easily learned and understood by different generations. This study discusses the manufacture of prototype 3-dimensional puppet animation, with reference to the 2- dimensional puppet Gagrag Yogyakarta by using low-polygon character modelling. The results of this study produced a character who will be the animated movie character who refers to the shadow puppet story Gagrag Yogyakarta, and the results in the form of an example for the character of � Bagong� and � Semar� of the Gagrag Yogyakarta Pupet. The results have shown the character design similarities with the puppet gagrag Yogyakarta, on the road and down movement is like a human movement in general, is to run the animation still looks like a running back.