Digital Art and the Future of Traditional Arts
Main Author: | Bramantyo, Triyono |
---|---|
Format: | Article PeerReviewed Book |
Bahasa: | eng |
Terbitan: |
Scholarly-Methodical Center “Innovation Art Studies”, Russian Federation
, 2021
|
Subjects: | |
Online Access: |
http://digilib.isi.ac.id/8562/1/My%20Article%20with%20cover-extracted.pdf http://digilib.isi.ac.id/8562/ https://www.scopus.com/authid/detail.uri?authorId=57219363726 |
ctrlnum |
8562 |
---|---|
fullrecord |
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<dc schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><relation>http://digilib.isi.ac.id/8562/</relation><title>Digital Art and the Future of Traditional Arts</title><creator>Bramantyo, Triyono</creator><subject>Pengkajian seni musik (musikologi dan pendidikan musik)</subject><description>Ever since the invention of communication technology, which was then followed by the
invention of the internet, the two apparatuses have become a very important part of our daily life.
For many of us, it feels like something is missing when we do not have a look at social media
during a particular day, either in search of news, a message from friends or relatives, or otherwise
when we would like to send a post to our social media account. This developed into a phenomenon
called the Internet of Things (IoT), which denotes everything about physical items communicating
with each other. Machine-to-machine communications and person-to-computer communications
are extended to inanimate objects. Indeed, ubiquity networks do exist everywhere, and with the aid
of the modern computer, which has become so speedy and powerful in its work, they are opening
up the road to the revolution of IoT (simply known as Revolution 4.0), which then signifies the
beginning of the future generation of the internet.
This article forms a descriptive study of the presence of digital art, which has been signified by
three extraordinary occurrences, i.e., the presence of the world of art as based on Virtual Reality
(VR), the principles of digital art for everybody, and the future which is expected to be signified
by artistic creativity based on tech-enabled availability. All of these three phenomena are discussed
here for the sake of achieving an understanding of the generic multidimensional space, since this
article does not intend to lead us to the specific meaning of digital art and its implications for the
development of aesthetic values. Furthermore, this article does not assume to provide any theory
of criticism whatsoever. The result of this study is simply to show how technological disruption in
the world of art, including art education and its effects on the traditional arts, has become a constant
topic of discourse in academic society.
Keywords: Digital Art, Virtual Reality, Traditional Arts.</description><publisher>Scholarly-Methodical Center “Innovation Art Studies”, Russian Federation</publisher><date>2021</date><type>Journal:Article</type><type>PeerReview:PeerReviewed</type><type>Book:Book</type><language>eng</language><identifier>http://digilib.isi.ac.id/8562/1/My%20Article%20with%20cover-extracted.pdf</identifier><identifier> Bramantyo, Triyono (2021) Digital Art and the Future of Traditional Arts. Journal of Music Scholarship, 42 (1). pp. 96-110. ISSN 2587-6341 (E-Journal) </identifier><relation>https://www.scopus.com/authid/detail.uri?authorId=57219363726</relation><relation>DOI: 10.33779/2587-6341.2021.1.096-110.</relation><recordID>8562</recordID></dc>
|
language |
eng |
format |
Journal:Article Journal PeerReview:PeerReviewed PeerReview Book:Book Book |
author |
Bramantyo, Triyono |
title |
Digital Art and the Future of Traditional Arts |
publisher |
Scholarly-Methodical Center “Innovation Art Studies”, Russian Federation |
publishDate |
2021 |
topic |
Pengkajian seni musik (musikologi dan pendidikan musik) |
url |
http://digilib.isi.ac.id/8562/1/My%20Article%20with%20cover-extracted.pdf http://digilib.isi.ac.id/8562/ https://www.scopus.com/authid/detail.uri?authorId=57219363726 |
contents |
Ever since the invention of communication technology, which was then followed by the
invention of the internet, the two apparatuses have become a very important part of our daily life.
For many of us, it feels like something is missing when we do not have a look at social media
during a particular day, either in search of news, a message from friends or relatives, or otherwise
when we would like to send a post to our social media account. This developed into a phenomenon
called the Internet of Things (IoT), which denotes everything about physical items communicating
with each other. Machine-to-machine communications and person-to-computer communications
are extended to inanimate objects. Indeed, ubiquity networks do exist everywhere, and with the aid
of the modern computer, which has become so speedy and powerful in its work, they are opening
up the road to the revolution of IoT (simply known as Revolution 4.0), which then signifies the
beginning of the future generation of the internet.
This article forms a descriptive study of the presence of digital art, which has been signified by
three extraordinary occurrences, i.e., the presence of the world of art as based on Virtual Reality
(VR), the principles of digital art for everybody, and the future which is expected to be signified
by artistic creativity based on tech-enabled availability. All of these three phenomena are discussed
here for the sake of achieving an understanding of the generic multidimensional space, since this
article does not intend to lead us to the specific meaning of digital art and its implications for the
development of aesthetic values. Furthermore, this article does not assume to provide any theory
of criticism whatsoever. The result of this study is simply to show how technological disruption in
the world of art, including art education and its effects on the traditional arts, has become a constant
topic of discourse in academic society.
Keywords: Digital Art, Virtual Reality, Traditional Arts. |
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IOS2705.8562 |
institution |
Institut Seni Indonesia Yogyakarta |
institution_id |
84 |
institution_type |
library:university library |
library |
Perpustakaan Institut Seni Indonesia Yogyakarta |
library_id |
99 |
collection |
Institutional Repository Institut Seni Indonesia Yogyakarta |
repository_id |
2705 |
subject_area |
Arts/Seni, Kesenian Culture and Institutions/Kultur, Ilmu Budaya, Kebudayaan dan Lembaga-lembaga, Institusi Tata Kelola Seni Pengkajian Seni |
city |
KOTA YOGYAKARTA |
province |
DAERAH ISTIMEWA YOGYAKARTA |
repoId |
IOS2705 |
first_indexed |
2021-09-14T08:31:24Z |
last_indexed |
2023-05-13T11:21:19Z |
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1765778038216196096 |
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17.538404 |