Developing Educational Game for Collaborative Learning
Main Authors: | CHRISTIANTI, APRILIA RATNA, Sanjaya, Ridwan, MURNIATI, CECILIA TITIEK |
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Format: | Article PeerReviewed Book |
Bahasa: | eng |
Terbitan: |
IEEE
, 2017
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Subjects: | |
Online Access: |
http://repository.unika.ac.id/19849/1/Developing%20Educational.pdf http://repository.unika.ac.id/19849/ https://ieeexplore.ieee.org/document/7873800 |
Daftar Isi:
- Nowadays, conventional methods of learning are no longer enthused by students, because a one-way teaching method makes students easily bored. Collaborative learning methods are used to make students more interested in learning and encourage students to actively contribute to the classroom session. One of the benefits of collaborative learning as a learning method is that it allows each student in a group to actively contribute and share their ideas. An example of collaborative learning implementation in the classroom is computer-supported collaborative learning (CSCL). CSCL is a type of collaborative learning technique in which students can learn a subject matter with their peers using computers. Such strategies could be implemented in the form of digital games to make the collaborative learning methods more attractive and interactive. This paper attempts to investigate students' perception toward the collaborative task of designing a game in a language classroom. Overall, the findings suggest that students showed positive attitude towards the task because it allowed them to understand the subject matter better.