Motion in games 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012 : proceedings

Main Author: Marcelo Kallmann, editor
Format: Book Doctoral
Terbitan: Springer-Verlag , 2012
Subjects:
Online Access: http://lib.ui.ac.id/file?file=digital/2015-8/20406757-Motion in Games.pdf
ctrlnum 20406757
fullrecord <?xml version="1.0"?> <dc schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><title>Motion in games : 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012 : proceedings</title><creator>Marcelo Kallmann, editor</creator><type>Book:Book</type><place>Berlin</place><publisher>Springer-Verlag</publisher><date>2012</date><description>This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.</description><subject>Computer games -- Programming -- Congresses</subject><subject>Motion -- Computer simulation -- Congresses</subject><subject>Computer games -- Programming</subject><subject>Motion -- Computer simulation</subject><identifier>20406757</identifier><source>http://lib.ui.ac.id/file?file=digital/2015-8/20406757-Motion in Games.pdf</source><recordID>20406757</recordID></dc>
format Book:Book
Book
Thesis:Doctoral
Thesis
author Marcelo Kallmann, editor
title Motion in games : 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012 : proceedings
title_sub 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012 : proceedings
publisher Springer-Verlag
publishDate 2012
topic Computer games -- Programming -- Congresses
Motion -- Computer simulation -- Congresses
Computer games -- Programming
Motion -- Computer simulation
url http://lib.ui.ac.id/file?file=digital/2015-8/20406757-Motion in Games.pdf
contents This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.
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