Figure 1. Visual and synthetic representation of the modelling process in the software industry-The Fundamentals Regarding the Usage of the Concept of Interface for the Modeling of the Software Artefacts
Main Authors: | Dorin Bocu, Razvan Bocu |
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Format: | info Image eJournal |
Bahasa: | eng |
Terbitan: |
, 2016
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Subjects: | |
Online Access: |
https://www.edusoft.ro/brain/index.php/brain/article/view/581 |
Daftar Isi:
- The experience that is accumulated regarding the modelling paradigms in the software engineering is impressive. Thus, the software engineering recognizes modelling paradigms like object orientation, aspect orientation, component orientation, service orientation, agent orientation. In one form or another, these paradigms prove their ex- cellence in certain types of IT projects. At the same time, these paradigms reveal their objective limits when they are used to engineer the real world software systems. Every modelling paradigm represents, in fact, a modality to represent the real world using a specific formal framework. The specificity of the formal framework is defined from both a syntactic and semantic perspective. The formal syntactic framework of a paradigm refers to the concepts that are used by the paradigm in order to represent the real world, but also to the recommended principles that allow for these concepts to interact in a correct and efficient manner. Both the concepts and the principles benefit from a formal representation that ultimately favours communication as a secondary modelling lever inside the IT projects. Every syntactic artefact of a paradigm can be associated with a certain real world semantics, which it abstracts. As a consequence, considering that the real world continuously enhances its semantic potential, the syntactic constructs that are favoured by the paradigm may become problematic.