Figure 1. The AGLO Workflow-Generative Learning Objects Instantiated with Random Numbers Based Expressions
Main Authors: | Ciprian-Bogdan Chirilă, Horia Ciocârlie, Lăcrămioara Stoicu-Tivadar |
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Format: | info Image eJournal |
Bahasa: | eng |
Terbitan: |
, 2015
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Subjects: | |
Online Access: |
https://www.edusoft.ro/brain/index.php/brain/issue/view/30 |
Daftar Isi:
- E-learning is a key area of research with a great influence on the developments of several industries. For example, the nowadays ITC industry is in a continuous growth because of its applications in almost all industrial domains. Companies tend to lack qualified human resources and because of that they reject high economical value projects. In response to this lack of human resource problem, universities started to develop several alternative study programs, many of them are based on e-learning technology and namely on electronic learning materials. Learning objects (LO) are considered to be digital resources that support learning and can be delivered across networks in large or small sizes (Wiley, 2000). In order to increase the reusability and interoperability of LOs, standards were developed by several organizations (IEEE Learning Technology Standards Committee) (e.g. LOM http://ltsc.ieee.org/doc/wg12/LOMv4.1.htm.)