NESTORE D5.5 Serious games for engagement and well-being
Main Authors: | Kniestedt Isabelle, Lukosch Stephan |
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Format: | Report publication-deliverable |
Bahasa: | eng |
Terbitan: |
, 2019
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Subjects: | |
Online Access: |
https://zenodo.org/record/4552724 |
Daftar Isi:
- D5.5 describes the serious games for continuous engagement, including the used game mechanics to train cognition and physical health and their integration with the social platform and the virtual coach. The deliverable is a demonstrator — this accompanying documentation highlights its technical features. The developed games, unified in a single application to increase user-friendliness, are called NESTORE Pocket Odyssey. The resulting application is made available for Android phones. Within the NESTORE project, Pocket Odyssey functions as an accompanying application to the overall NESTORE system and is intended to be an optional way for users to train their physical health and cognition. This document describes each aspect of the deliverable and its design. It covers its integration with other parts of the NESTORE system, its user experience, and its individual features. The login process, daily interaction, and the physical and cognitive aspects of the games are described in detail. Based on this document, it should be possible to recreate the basic functionality of the game for any future research or commercial efforts or for the existing game to be expanded upon.