Feeler Reflection Game: A Case Study on a Design Game for Participatory Design

Main Authors: Durall, Eva, Leinonen, Teemu, González, Juan Fernando
Format: Proceeding
Terbitan: , 2019
Subjects:
Online Access: https://zenodo.org/record/2605109
Daftar Isi:
  • The paper explores the potential of design games as a method for developing empathetic understandings between designers and end users. With this aim, we have developed the Feeler Reflection Game, a board game designed to serve the contextual inquiry and early participatory design sessions of a design research looking for solutions to help people reflect on their well-being and learning. The text includes a description of the game design process, as well as an analysis of the game’s use in a workshop. The case study confirms findings of earlier studies demonstrating the power of storytelling, personas, and scenarios in design. Furthermore, the case study shows that by playing the design game, the participants were able to identify themselves with the concept design and with the main situations of use. We conclude that the game acted as a boundary object that allowed participants and designers to engage in an empathic and productive dialogue.