Fluid Simulation as Full Body Audio-Visual Instrument
Main Author: | Johnston, Andrew |
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Format: | Proceeding |
Terbitan: |
, 2013
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Online Access: |
https://zenodo.org/record/1178572 |
Daftar Isi:
- This paper describes an audio-visual performance system based on real-timefluid simulation. The aim is to provide a rich environment for works whichblur the boundaries between dance and instrumental performance -- and sound andvisuals -- while maintaining transparency for audiences and new performers. The system uses infra-red motion tracking to allow performers to manipulate areal-time fluid simulation, which in turn provides control data forcomputer-generated audio and visuals. It also provides a control andconfiguration system which allows the behaviour of the interactive system to bechanged over time, enabling the structure within which interactions take placeto be `composed'.