EDGOM – Game Design Accelerates Students’ Performance
Main Authors: | Mohamad Roseli, Nur Hazwani; Faculty of Office Management and Technology, Universiti Teknologi MARA (UiTM), Terengganu, Aziz, Nurul Nadwan; Faculty of Office Management and Technology, Universiti Teknologi MARA (UiTM), Terengganu, Abdul Aziz, Nurul Ulfa; Faculty of Office Management and Technology, Universiti Teknologi MARA (UiTM), Terengganu, Omar, Hasiah Mohamed; Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA (UiTM), Terengganu |
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Format: | Article info application/pdf eJournal |
Bahasa: | eng |
Terbitan: |
International Journal on Advanced Science, Engineering and Information Technology
, 2011
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Subjects: | |
Online Access: |
http://insightsociety.org/ojaseit/index.php/ijaseit/article/view/31 http://insightsociety.org/ojaseit/index.php/ijaseit/article/view/31/33 |
Daftar Isi:
- Educational computer game is one of the potential applications that is being researched to replace traditional method of teaching and learning. It is believed that with the use of computer games in education, it is able to make learning process easier and student can grasp knowledge efficiently. The way the game is designed is very crucial to ensure it can be adapted in the learning environment. The purpose of this paper is to identify factors regarding game design that can enhance learning process. This paper also highlights problems that lead to the development of EDGOM and the way EDGOM will be developed.