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LEADER |
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INLIS000000000311599 |
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20190513111019.0 |
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a####g######00010# |
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ta |
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# |
# |
|a 979-98942-4-7
|
035 |
# |
# |
|a 0010-50477460
|
040 |
# |
# |
|a JKPNPNA
|b ind
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082 |
0 |
4 |
|a 794.8
|2 [21]
|
084 |
# |
# |
|a 794.8 SYA b
|
090 |
# |
# |
|a CB-D.11 05-1277
|
100 |
0 |
# |
|a Syafrizal
|
245 |
1 |
0 |
|a Belajar dengan computer games :
|b transformasi model pembelajaran berbasis teknologi /
|c Syafrizal ; penyunting, MN. Jihad
|
260 |
# |
# |
|a Yogyakarta :
|b Andi,
|c 2005
|
300 |
# |
# |
|a 84 hlm. ;
|c 20 cm.
|
650 |
# |
4 |
|a Komputer, permainan
|
700 |
0 |
# |
|a Jihad, MN.
|
850 |
# |
# |
|a JKPNPNA
|
999 |
# |
# |
|a 1277/DM/D/05
|
999 |
# |
# |
|a 1277/DM/D/05
|