Sandi, W. A. (2011). DESAIN MODEL PERILAKU NON-PLAYER CHARACTER PADA GAME FIRST PERSON SHOOTER MENGGUNAKAN METODE FINITE-STATE MACHINE DAN LOGIKA FUZZY.
Chicago Style CitationSandi, Wahyu Aris. DESAIN MODEL PERILAKU NON-PLAYER CHARACTER PADA GAME FIRST PERSON SHOOTER MENGGUNAKAN METODE FINITE-STATE MACHINE DAN LOGIKA FUZZY. 2011.
MLA CitationSandi, Wahyu Aris. DESAIN MODEL PERILAKU NON-PLAYER CHARACTER PADA GAME FIRST PERSON SHOOTER MENGGUNAKAN METODE FINITE-STATE MACHINE DAN LOGIKA FUZZY. 2011.
Warning: These citations may not always be 100% accurate.